ABOUT / THE PERSON BEHIND THE PROJECTS

Content, systems,
and creative tools.

I’m Michael. I like exploring different kinds of work—and finding ways to make that work easier or more enjoyable.

For eighteen years, I worked at a large private art and design university, including a management role producing content for online courses and curricula. The work brought together writing, images, and video to help people learn creative subjects.

Since then, I’ve produced marketing and operations content for enterprise technology companies, worked as an AI trainer, and copy edited for a DevOps news publication. Much of my career has involved instructional or procedural material: helping someone understand a subject, follow a process, or get something done.

I’ve been using computers since the early ’80s. They’ve always been part of how I explore my interests, from art and music to nature and design. Coding gives me another way to participate: I can build an experience I wish existed and see what happens when I use it.

My current projects include Sketchlet, a daily drawing playground, and Baker Parks, an exploration of public parks information and accessibility. I develop these prototypes with AI assistance, refining them through use and learning as I go.

This site documents the experiments, the decisions behind them, and the details that take more work than expected.

Explore the projects ↗Find me on GitHub ↗

A few connected threads

01 / EDUCATION

Making ideas teachable.

Online art and design courses, curricula, and the written and visual material that makes learning possible.

02 / TECHNOLOGY

Making complexity usable.

Enterprise content production, procedural information, AI training, and technical copy editing.

03 / EXPERIMENTATION

Making room to try.

Personal prototypes that connect my interests with practical tools, creative play, and new ways to learn.